This should not be happening. One thing is confirmed, Geeks have the most messed up ego ever. Yes, I’m talking about the on going war between the Great Dev-Team and first iPhone Unlock Crown holder: GeoHot.
Against GeoHot’s PurpleSn0w RC2 release, Dev-Team has updated their UltraSn0w to version 0.9 which uses MobileSubstrate for the implementation of the Daemon , making it even lighter and reducing the use of memory and battery.
Dev-Team not only updated their UltraSn0w but also criticized GeoHot’s iPhone 3GS unlock: PurleSn0w.
First, this method is the same that was used by the old software as AnySIM on 1.x firmware since then have changed a lot of things, so it is not the best solution. Secondly, they point out that patching the CommCenter is not a sure bet. They also say that the method adopted by GeoHot overwrites a block of memory to 1MB on 8 available. Really, what?!?! ( just work together, and make it harder better faster stronger for the users all over the world. Isnt this the reason that you started this game in the first place? )
Ultrasn0w instead uses only 152 bytes of RAM Baseband, that is 0.015% compared to purplesn0w and therefore is safer. With the new version 0.9 DevTeam the calls to abandon purplesn0w daemon and choose a lighter rather than a potential problem with the Baseband. On the other hand we find that GeoHot is proud of his new Hack.
In these cases it is difficult to write a “universal board” because each user has different needs, but …
No doubt GeoHot brings genuine Hacks for iPhone But I always trusted the Dev-Team who brings us long-term and stable solutions and releases iPhone hacks only when it’s safe. So, here’s the deal:
- If you want the secure and long-term solutions then DevTeam’s UltraSn0w 0.9 is for you.
- If you’re in “right now”, simplicity and the “lightness”, then go for GeoHot’s PurpleSn0w.